Activities

  • Danceteria
    In my view, beginning in the early '80s and for over twenty years, Danceteria's multi-storied environments, cutup graphics, eclectic bookings, seminal dancefloor, event mashups, and kaleidoscopically original crowd took pomo over the top into the terra incognita of what's now called remix culture. Lot of fun working with old partners to bring Danceteria into digital form.
  • Film Arts Foundation
    One of the longest-running independent film organizations in the country. Boardmember for two years.
  • Navio Systems, Inc.
    Enabling people and companies to buy and sell rights, and not just files.
  • Object Commerce
    My consulting firm, focused digital media, and "ambient markets": mobile, web, blog, peer, and retrofitted legacy media.
  • Project : Visitor - Massive online 24/7 multiplayer game
    Created (designed and produced) this game, originally called 10Six when published by Sega. It was the first massively multiplayer online game, featuring ownable digital objects.
  • Undergroundfilm.org - Digital Distribution
    Co-founded with Alex Cohen and Will Hearst as a non-profit in 2004.
  • Wired 3.04: Shape Shifter
    Conversation with Mike Backes on the intersection of Hollywood and computer games.
  • Zeum \ Yerba Buena Gardens
    Board service for facility bringing digital arts and media to all the kids of San Francisco.